Rotation method in pyleap
Rotation:
Sets the rotation angle. Default is 0 or 360 degrees. The anchor of rotation by default will be at the center of the sprite and the rotation happens in an anti-clockwise direction.
Syntax:
object.rotation = 90 # object will rotates at 90 degree
set_anchor(x, y):
Sets an anchor point for the rotation of a sprite to x and y.
(OR)
Sets the center point of the shape deformation, the parameter is the coordinate value.
object.set_anchor(100, 100) # object will rotates at a coordinates of (100, 100)